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As a random member of your colony’s space program, you leave Mars aboard a large transport ship, only for its reactor to go critical in the middle of your journey to new horizons. All your time spent in the simulator did not prepare you for such a dire situation! Now, drifting in your escape pod, without any FTL capabilities, you realize that an easy way out was not included. Use your own wits to fix systems in a similar way you would fix and build your own PC, by swapping and fixing individual components. With a bit of luck, you might be able to finally find a safe haven. Moo Lander
Manage pod systems down to every single component.
- Numerous systems which all have their own unique function and serve to ensure your survival. Every system is interconnected, from the oxygen generator to the emergency lights.
- Over a dozen different components, all having their own specific function and causing different problems when damaged. Ex : Defective buttons won’t trigger properly when pressed, while faulty electrical connectors won’t deliver enough power.
- Organic failures thanks to the simulated nature of resources and components inside the game. You will have to figure out what is wrong and retrace failures back to the source.
- Dismantle, swap and fix anything inside the pod.
- Realistic management of vital resources, such as oxygen, carbon dioxide, temperature and radiation. There are no arbitrary numbers here. The levels of these resources required for survival are based on real life!
- An onboard manual providing detailed information about your escape pod.
- Real medical symptoms instead of health bars. For example, hypoxia (lack of oxygen) will make you breathe faster and stronger, will make your vision blurry and will slow down your movements until you fall unconscious.
- Cosmic events will strike your pod and will have different types of impact on its systems. From flying near the surface of a star that will cause overheating to asteroid fields that will pierce your hull, you need to anticipate and deal with the situations as they come to avoid certain death.